1/6/2023 0 Comments Daisydisk startupDaisydisk startup mac#Things changed in 2011 when DaisyDisk 2 debuted in the Mac App Store and quickly became one of its bestsellers. Press and bloggers preferred to ignore a young no-name team’s product and mentions on looked cool without leading to actual sales. Leaving a well-paid job for a project that doesn’t earn you enough to buy food sounds like a stupid idea, but it didn’t stop us 10 years ago. Your own money.ĭaisyDisk version 1 didn’t have any significant commercial success and I had to rely on freelance projects to make a living. The sky is the limit and each and every decision costs you money. There’s no one else to blame for your failures, but no one can take away your victory as well. Working as part of a small indie team really affects the way you look at things. I quit my interaction design job and concentrated on making DaisyDisk the dream product I always wanted to create. I presented the early version of DaisyDisk to my friends and colleagues and most of them assured me it looks nice, but doesn’t solve any real problems to make a purchase… so screw it! However, people around did not share our optimism about the project’s future. We loved the app and spent countless nights polishing little details and making it better with each iteration. The final animation, suggested by Oleg, was not only more elegant and subtle than other alternatives, but quickly became DaisyDisk’s signature. We experimented with interface animations since day one and the “blossom” transition you see while browsing the map turned out to be the best way to create a visual link between different levels of the folders. Most of my “ingenious” ideas didn’t survive actual testing and numerous “improvements” to the map were tested and discarded as useless
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